Your ship's bandwidth is fixed, and is not affected by skills or modules. You can only deploy as many drones as you have available bandwidth on your ship, and bigger drones require more bandwidth. This is the ship's ability to control drones in space and is measured in Mbit/sec. The other important ship attribute is its "bandwidth". You can only move drones in or out of your drone bay while docked at a station, or by using a ship/structure with fitting service (e.g. While you can carry drones in your cargo bay, you can only use them if they are in the drone bay. Only drones can be carried in a drone bay it cannot be used to carry other cargo. The size of your ship's drone bay is fixed and cannot be enlarged using modules or skills. The Tristan has a 40 m 3 drone bay, which means it can carry up to eight light drones (which take up 5 m 3 each), or four medium drones (10 m 3 each), or a combination of the two (e.g. On the other hand, drones need to travel to their targets before applying their damage, and they can be destroyed by enemy fire. In addition, there are drones for specialized uses: such as mining, electronic warfare, and logistics.Ĭompared to the other combat weapons systems in EVE, drones provide a great deal of flexibility. While most drones are used as support, some ships use drones as their primary way of dealing damage. All four races use drones to a greater or lesser degree, so many ships, especially larger ships, will have drone capabilities. Weapon Systemsĭrones are semi-autonomous vehicles launched from ships and designed to augment the launching ship's capabilities. If you are looking for ships that carry drones, see Drone Capable Ships. For a detailed discussion of the use of drones, including PvP and PvE tactics, see Drone mechanics. This article describes the various kinds of drones and explains how they work.
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> Why are they multiplying them together? I guess it could have been because the web version has to use JavaScript, and they wrote it before Crypto.getRandomValues() was designed and sufficiently widely supported (apparently it was in all browsers by 2014 but some users may have been running older versions for years), so the only API for randomness was Math.random() which returns double-precision floats. You also can't characterize it as a "discrete uniform" distribution, because the discrete uniform distribution over the floating point values from 0.0 to 1.0 should generate all of them with equal probability, which in practice means that it should be strongly biased towards small floats (precision increases as you get closer to zero, so there are far more small floats than large floats within that interval). Besides, the continuous distribution would include irrational numbers and other values which don't exist in the floating point universe. You can't say that a continuous distribution is equal to a uniform distribution, because those are different kinds of object altogether. In short, please just use the usual method and don't actually try to implement this. Also, while we *can* generate zero this way, I'm not sure if its probability is correct, or even what that probability ought to be in the first place.ĥ. I'm not sure if it's 100% correct because you probably have to do some finessing to handle denormal numbers (whose range is different from the other exponential buckets), and I can't be bothered to figure out how that works. It is much slower, harder to code correctly, and therefore of little use.Ĥ. The outputs do not all have the same probability of being generated.ģ. The usual method cannot generate most of them.Ģ. All possible floats between zero (inclusive) and one (exclusive) can be generated. This algorithm still produces 2^n possible results, but:ġ. If this would result in a negative biased exponent, throw it out and start over. Set the exponent field to n plus the bias. For each tails (zero), decrement n by one.Ĥ. Flip a fair coin (generate a random bit) until you get heads (one). Fill the significand with random bits, and set the sign bit to zero (positive).ģ. However, you could instead use the following algorithm, which would give you a different discrete distribution that *also* closely resembles the same continuous uniform distribution:ġ. * The usual algorithm for generating a "uniform" float works by generating an integer up to 2^N for some N, then (float) dividing by 2^N for the right value of N, this gives you the maximum amount of entropy that can be squeezed into a float, and exhibits a (discrete) distribution extremely similar** to the (continuous) uniform distribution over the real interval from zero to one. Therefore, whatever "simple" method we came up with is biased in some fashion and should not be used for cryptographic purposes.īasically, if (3) describes your method, then your method is wrong and you should throw it out and use the library random integer functions instead. There is no way to assign all 2^n possible random values to the k output buckets evenly, because 2^n is not necessarily divisible by k.ĥ. We sample from our "source" random function exactly once and then run it through some kind of fixed formula to turn it into an output value.Ĥ. We want to output k different values with equal probability, and k is not necessarily a power of 2.ģ. In particular, this is (nearly*) always the case for "choose a uniform random float from 0 to 1," as well as "choose a uniform random integer from 0 to INT_MAX."Ģ. Whatever random function we start with generates 2^n possible outputs with equal probability, for some n. The proof sketch will usually look like the following:ġ. It's not at all uncommon for students to be taught an incorrect method of generating (uniform) random integers from 0 to n (or 1 to n, or whatever).Īs a rule of thumb, most "simple" methods for generating (uniform) random integers are incorrect, except for "call a library function that does the hard work for you." Most of the time, it's not even difficult to prove that a given method is incorrect. Why are they sampling *floats*? Why are they multiplying them together? Is this witchcraft? Good to know for next time.Īnd speaking of booting differently, holding down CMD+ALT+R will start the Mac in Internet Recovery Mode. I’ve not been able to try this myself, but apparently that’s how it’s done. If you’re booting into a USB stick instead of a DVD, hold down the ALT/OPTION key while you’re starting up your Mac instead. It worked great! Windows gave me the message to “press any key to boot from CD”, which starts the installation process. Thanks to Steve Davies though, who was watching the stream, he found out that by holding the C key while booting, Macs will indeed boot from CD. On a Mac, we have no user accessible BIOS. On PC hardware, I’d usually go into the BIOS and tweak the boot sequence, making sure that the CD drive comes before the hard disk. With a (more or less) fresh hard disk in place in my Mac, my first hurdle was to figure out how to make the Mac boot from anything other than the internal hard drive. It’s just good to know that I have another OS to try some day. I was very impressed, and felt almost sorry to overwrite CentOS with Windows. Even those awkward “special” keys worked out of the box, such as volume, display and keyboard dimming. To my complete surprise, CentOS 7 booted just fine on the Mac hardware. The old hard disk came from a Samsung Q330 laptop, on which I had CentOS 7 installed. In case my Windows 10 Folly wasn’t going to be successful, I would have something to go back to in a jiffy. I didn’t want to touch my current installation of High Sierra. I started by swapping out an old hard disk from another laptop I had lying around, so see if this experiment would work in principle. and a wired Internet Ethernet Connection (I’ll tell you why later on).a bootable Windows Installation Disk ur USB Sick (can be created with the Windows Media Creation Tool).What we needįor this experiemnt, we need the following ingredients: I thought I’d take some notes on how I did this step by step, and give you my opinions if this was an adventure worth undertaking. I did this in two live streams the other night, and continued the process over the following days – and now I’ve got a (more or less working) Windows 10 installation on my MacBook Pro (early 2011 Edition). However, being the hacker that I am, I thought perhaps I’ll try the “Windows Only” experience. Apple’s recommended way is to do all this from macOS, using their own Bootcamp setup. So I thought, perhaps I’ll put in a new hard drive that I had in another old laptop and install Windows 10 on it. Even if I could keep up with Mojave and beyond, the hardware might just not be fast enough anymore to give me an enjoyable experience. I’m stuck with macOS High Sierra, without an option to upgrade without shadowy patches. I’ve had it since 2011 and it’s still going strong.Īpple however doesn’t want to suport it anymore. It does everything I want for a portable coding, writing and occasional editing device. Hunter Gunslinger: Way of the Sharpshooter Subclass: Way of the Sharpshooter Destiny 2 Classes Damage: Solar Weapons: No Time to Explain or Masterworked Legendary Weapon Any Shotgun or Fusion Rifle Two-Tailed Fox, Code Duellos, or Any Sword Hunter Gunslinger: Way of the Sharpshooter and build out the rest from there. Just be sure you run Celestial Nighthawk with Way of the Sharpshooter Destiny 2 Classes Damage: Solar There are no complicated weapon combos and no need to overthink Mod use. This may be one of the simpler builds out there to understand, but it just works well. This subclass also replenishes your Super with grenade throws and kills, meaning that you can focus on replenishing both abilities to speed up popping your Super even faster. Hunter Gunslinger: Way of the Sharpshooter to take advantage of the 6x damage buff that Celestial Nighthawk provides your Golden Gun. Thanks to the damage boost from Celestial Nighthawk, doing this makes it easy to take down Minor and Major enemies alike.įor this build to really work, you’ll want to run with Way of the Sharpshooter Destiny 2 Classes Damage: Solar That means running with a Master Worked weapon that drops orbs, boosting Intellect and Recovery to ensure you keep on firing and slotting as many Charged With Light Armor Mods as possible. This build is all about replenishing your super and other abilities as often as possible. We’ll be taking a closer look at updating the full list once The Witch Queen drops and inevitably shakes up everything. These are truly viable in both PvP and PvE content and represent some of the best options based on changes this season. This also marked the introduction of Legendary Stasis weapons and some killer Stasis Armor mods, providing some very interesting opportunities to start refining builds.įor this update, we decided to focus on adding options to run in Trials of Osiris. Their subclasses received some much-needed love, alongside serious upgrades to a handful of Exotics. October 2021 Update: Season of the Lost should basically be known as the season where Hunters kick some serious ass. So what are the top Hunter builds right now? Let’s find out. Looking for more Destiny 2 tips and tricks? View all our Destiny 2 guides. Here, we’ve gathered the best hunter builds in Destiny 2 for each game mode. Their ability sets make them incredibly useful for laying out DPS, saving your Fireteam members, and playing the bait against more difficult enemies. You’ll be spending less time standing still trying to hit enemies with AOE effects or charging headfirst into battle and more time skirting the edges, taking shots, and moving on to your next position. Hunters are best when a build leans into their high level of mobility and potential for up-close encounters. These can be fire/shock/corrosive balls that melt hp, but that's depending on the difficulty.Imagine a reskinned Toad enemy from the main game just spamming in large numbers while you're getting jumped by a mob. Skeletons have elemental long distance spamming capabilities, and will usually flail around if you get close trying to avoid getting hit while spamming the said attacks at you. You have regular zombies/virals along with skeletons to fight. Originally posted by Malevolent ▲:Well, let's see here. Completing Hellraid you get just more coins in the chests at the end. With Prison, doing it on nightmare, you have a 100% chance of getting gold/exotic weapons in the chests at the end and a plethora of crafting supplies and king mods. With both of those you have an actual reward at the end, with Bozak you can earn up to 3 gold weapon dockets, get a really powerful bow and blueprints for crafting trick arrows. I would 100% say it's not worth its price tag and that you should wait until they polish it with future updates.Ĭomparing it to Bozak and/or the Prison. Plus most of the areas are very poorly lit so real soon your eyes can start hurting. There isn't really a sense of reward for this, it becomes very annoying and frustrating after a while. But that remains to be seen.Īreas for the most part all look the same, same old dungeons and sometimes bigger rooms, you spend majority of this dlc pulling levers in rooms to open more doors or portals that will spawn in more enemies. Perhaps with enough runs/experience there could be a chance to buy orange/gold rarity weapons. My first run I could only buy greens, second run, there was a blue weapon. However, you can only buy weapons available inside hellraid's starting hub. Coins can be also used outside of the game to buy the weapons you earned in hellraid. There are also coins you can collect to level up your rank inside hellraid and with each rank you get a new weapon. I did two runs when it released and all of the gear and weapons were always at the same place. Regular mob skeletons take too long to kill because most of the time the only weapons you're gonna find on your first/second run are whites and greens.The other variants of the skeletons are armored up and seem to share the same AI behavior as Rais's thugs meaning they'll block attacks and dodge, facing many of them at once is super annoying due to all the blocking and damage sponging.Īpart from the low rarity weapons, you have health vials that replace medkits, and elemental bombs which pretty much replace main game bombs and can be used to stun or kill enemies. Open Steam and right click Dying Light -> properties -> update ->check 'enable Steam cloud synchronization'ġ4.Well, let's see here. Delete the entire AppID folder (239140)ġ3. Do not go back to the game, but kill the process via task managerġ2. When the menu loads up, alt+tab out and go to the Steam app, and right click Dying Light -> properties -> update ->uncheck 'enable Steam cloud synchronization'ġ0. Go back to the "Sync conflict" dialog, and click 'Upload to the Steam Cloud' and the game startsĩ. Permanently delete the remote folder and the remotecache fileĨ. Do not click any of the options in the dialog, but alt+tab to your AppID folderħ. Open Steam, click Dying Light -> Play and then the 'Sync conflict' dialog appearsĦ. Corrupt every file (remotecache, default, save_coop_0) in the remote folder (open with notepad -> delete everything inside the files -> save)ĥ. Copy your save game (save_coop_ 0) from your save folder (.remoteoutsave) into a convenient directoryĤ. How to Fix the Well Read Achievement Glitch on Steamġ. Note 10 - The Fate of the Chosen One Part Two - 4:07 Note 8 - The Fate of the Chosen One Part One - 3:20 Note 7 - The Appearance of the Chosen One - 2:57 Note 1- The Count's Blood-Covered Letter - 0:00 Where to Find the Notes for the Well-Read Achievement And, unlike the other AP courses, most colleges will take at least a 3 on the Mechanics AP exam, though schools with prestigious engineering programs may require a 4 or 5.Īlways check your target colleges to make sure you have a high enough score for credit and potential placement.Systems of Particles and Linear MomentumĪgain, Physics C delves much deeper into these concepts than Physics 1.Like Physics 1, Physics C: Mechanics covers However, because Physics C introduces calculus with the equations and formulas you need to know, it is much more challenging. This course closely follows the curriculum covered in AP Physics 1. However, there are two exams, one for each topic. Unlike AP Physics 1 and 2, which are designed as separate classes, one may take the two Physics C topics as one course, with Mechanics being taught one semester, and Electricity & Magnetism the second. Prerequisites usually include at least an introductory physics course, and you should be taking AP Calculus AB or BC if you haven’t completed calculus already. This means that they go more in depth than the algebra-based classes and use calculus to solve more complex physics questions.The Physics C courses, Mechanics and Electricity & Magnetism, make up the calculus-based physics courses. Like Physics 1, a good score on the AP Physics 2 exam can count as college credit for introductory college-level physics courses.Īgain, make sure that your target colleges will take AP Physics 2, as those with strong physical science and engineering programs, like MIT, will not provide college credit for any score on the exam. These topics tend to be more complex and advanced than the mechanical physics covered in Physics 1.
The game has a very unique battle system where you have full control over Aya in an enclosed area, allowing you to dodge and get in close for your shot. What if they evolved independently and essentially had a mind of their own? Mitochondria are the organelles in our cells that give us energy and are responsible for cell growth and death, among other functions. The story is a sequel to a Japanese book of the same title, and both play with the idea of the Mitochondrial Eve theory. The game takes NYPD officer Aya Brea through a horrifying six day adventure through-out New York City. It is an excellent RPG that spans 2 discs with many lush cut scenes. Parasite Eve is a fantastic game made by Square (now Square-Enix) released in 1998 for the Playstation. This collection of demos and previews includes an interactive playable demo for Xenogears, the opening movie sequence for Bushido Blade, a preview movie for Brave Fencer Musashi, and a special preview movie for Final Fantasy VIII. The game is compatible with analog controllers and takes up only one block of memory for saves.The game package also contains a bonus CD, Square Soft's 1998 Collector's CD Vol.1. A unique option lets you customize weapons, armor and character abilities. Developed by Square, the same people who brought us the epic Final Fantasy RPG series, Parasite Eve is a three-disc RPG in a third-person perspective with 3D rendered backgrounds.You are allowed to roam around in real-time, polygonal battle sequences. It's up to NYPD detective Aya Brea to unearth the mystery behind this infestation.Journey through the dark streets of Manhattan as you battle mutated rats and other hideous creatures on your way to Eve, the central figure of the mitochondria attacks. Mitochondria have taken on a new life of their own and begun to infest the city of Manhattan. Every knife will be inscribed with Ps121 (Chad's pick)! The result? A brand new WarHorse Chad has dubbed the “Black Stallion!” Added my HRD (Hoback Roller Detent), HCP (Hoback Cammed Pivot), and hardened stainless bearing races. Even did a full Bio/Organic 3D machined semi-floating backspacer. Did a ground-up design of a perfect hardened lock insert. Pocketed all non-structural components to get the weight down. Plus, I pulled out all the stops in a redesign of the knife! I ran a full FEA ( Finite element analysis) on it to check for any weak spots. I’m proud to announce that Chad and I arranged our schedules to collaborate once again on another run. All along, though, I’ve wanted to get back with him and make another run! The design was amazingly popular, and we sold out of each run we made within days.Ī few years went by and Chad and I kept busy growing our respective businesses and doing other things on our own. We did several different variations on the design and even did a mini-flipper version. 200 thick titanium! Chad and I went back and forth on design parameters for a few days, and the original WarHorse was born. That project was the WarHorse - a honkin’ huge knife with a full 4” blade and massive slabs of. I had been making folders for about 2 years when, in 2011, Chad of Alphahunter Tactical Design approached me about a project. Summit, Stonewash with Purple Anodized AccentsĪ Hoback / Alphahunter Collaboration Knife.Summit, Stonewash with Blue Anodized Accents.Summit, DLC Black Stonewash with Stonewash Blade.Husky, Carbon Fiber with DLC Black Stonewash.Goliath, Blue Lava with DLC Black Stonewash. Sumo, DLC Black Stonewash with Purple Accents.Black Stallion WarHorse, Hoback/Alphahunter Collab, DLC Black This look is inspired by RuneScape's low-poly roots, but with all the detail you'd expect from a thoroughly modern mini. Steamforged have developed a unique visual style for the RuneScape Kingdoms minis to reflect iconic outfits, NPCs and bosses from the past 21 years. We wanted anyone experiencing Gielinor on tabletop to have that same sense of anticipation felt by players starting out in RuneScape!Īnd now the part you've all been waiting for… As the first realms created in the video games, and the core of the free-to-play areas, they're rich in content and central to any new player's journey. Steamforged knew it would be impossible to do justice to every location, so they have focused on Asgarnia and Misthalin. RuneScape is over 20 years old, and therefore absolutely enormous. Whether you're a full member or a free-to-play adventurer, and whether you play Old School RuneScape or RuneScape (or both!) you'll be experiencing the world you love in an authentically familiar tabletop adventure. It was really important for the board game to appeal to 'Scapers of all kinds. Every group member can play their way, maxing skills to level up and earn those all-important capes! Experienced 'Scapers will recognise iconic moments and sneaky references to their favourite video game, while total newbies will be enthralled by the wide world of Gielinor and all the adventures they get to experience on their own terms. Meander through Gielinor sampling every side quest on the way, or keep your eyes on the prize and cut a straight path through the campaigns to take on challenging boss fights. Just like in the games, you get to choose what skills to max, which weapons to craft, and even where to explore next. Zoom in for face-to-face encounters with iconic bosses that become even tougher as you work your way toward the final quest! RuneScape Kingdoms: Shadow of Elvarg is a cooperative campaign board game for 1-5 players, set in the fantasy world of Gielinor you know and love.Įxplore from above with a game board styled like a fast-travel map, jumping from region to region as you level up your skills and complete quests. So, without further ado, let's take a look at RuneScape Kingdoms: Shadow of Elvarg! Suddenly it all feels more real, huh? We have a name, box art and Kickstarter date! And that's not all: today we've also got a first look at the game board, mechanics and which iconic locations of Gielinor will be brought to life! Plus – and we know this is what you've been waiting for – you'll get your first look at minis!īefore we get started, don't forget you can follow Steamforged's Kickstarter now – you won't want to miss launch day! Introducing RuneScape Kingdoms: Shadow of Elvarg! We’re ALSO super excited to unveil the core game box art! And that’s not all we’ve got for you today. The Kickstarter will be live for just 10 days, so be sure to follow the campaign so you don’t miss out. Today we can reveal that Steamforged’s RuneScape Kingdoms: Shadow of Elvarg Kickstarter campaign will launch Tuesday 31st May, 2022! You've heard the news about our partners Steamforged bringing Gielinor to tabletop. Great way to compare going rates if you are going to sell something too. This is a pain since the Agency allows you to go one place and purchase from any player with a store open. The Agency is in the software, but disabled as far as I can tell. I’ll probably get my database sites going again to keep track of farmed loot. So you have to do the trick of having a “trading” account to pass items between two characters, which you will want to do since a high level character can easily farm armor and weapons for lower level characters of other classes. But some quests reward interesting loot like GEMS, so it is useful to do them. Quests aren’t all that useful since the EXP and DIL rates are so high. They have several sub-servers and performance is very good.Īlso you can switch realms to find the glowing deer – Akris – to level up more quickly.Įlite Dekaron is running Action 7, which is apparently 2 releases ago, but they are talking about upgrading so that’s a good thing.īut they disable the Quest Log and Mail.I’m not sure why the Quest Log is disabled. Next I tried Elite Dekaron and I’ve been pretty happy there. They only have one Realm, or sub-server, so they don’t have enough hardware for the number of users. They are running a more recent version “Action 9”, but the server lag makes it harder to play. So it’s jerky and bogged down to play there. Turns out that they encourage you to vote, so they get high marks on voting, and have a nice website, but only one server and it’s not very quick. Next we are off to Avalon and Aquarius to farm for better armor and weapons.Īt first I signed up on Dekaron Evolution since they were the top on the list. Note we are still wearing our level 80 armor even tho we are level 102 or so, and using level 78 weapons. Even with the 60X it takes a bit of work after level 80 to get them. So there are lots of folks running around at level 100+ with level 80 armor, which is easy to loot in Draco.īut I got my Wings!!! Wings are speed, Health and Energy boosts, and a mark of “having arrived”. After level 68 or so, you can’t purchase armor or weapons from NPCs, you have to loot them. You get level 80 in an afternoon.īut here’s the rub. Seriously, level 100 in like 3 days or less. These servers do 60X EXP and 60X Currency drops, and something like 5X loot drops. Well one of the things that Acclaim didn’t change was the GRIND GRIND GRIND nature of Dekaron.īut these private servers change that First. Because who is going to pay to play a 2 year old Korean Grinder, right? It turns out that there are enough Dekaron private servers to have a Top 100 List. I remembered 2Moons / Dekaron and did a search. Heroes of Three Kingdoms is frustrating with two currencies and no good wiki. Well with the frustration over the games over at Perfect World.Įther Saga, and Jade Dynasty require 2 much grinding, even if it is automatic. Well as you can understand might happen, Playdom didn’t have any interest in 2Moons, or any other non-browser, MMO’s, so they shut them all down and all I was left with was some pictures. Well Acclaim didn’t make it and they were bought out by Playdom, the makers of those browser games in FaceBook, like FarmVille. Apparently they needed to check because the Koreans were charging to play Dekaron at the time. Remember back when I was playing 2Moons? Seems like ages ago.Īcclaim, a computer game company of some note, purchased the rights to a Korean game called Dekaron, reworked it, and set up a FTP US only server – they checked your IP address. Dekaron is Free to Play and it’s even more fun than it was with 2Moons. |
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